Class

ClapperMpris

Description [src]

final class Clapper.Mpris : Clapper.Feature
{
  /* No available fields */
}

An optional MPRIS feature to add to the player.

Not every OS supports MPRIS. Use CLAPPER_HAVE_MPRIS macro to check if Clapper API was compiled with this feature.

Hierarchy

hierarchy this ClapperMpris ancestor_0 ClapperFeature ancestor_0--this ancestor_1 GstObject ancestor_1--ancestor_0 ancestor_2 GInitiallyUnowned ancestor_2--ancestor_1 ancestor_3 GObject ancestor_3--ancestor_2

Constructors

clapper_mpris_new

Creates a new ClapperMpris instance.

Instance methods

clapper_mpris_get_fallback_art_url

Get fallback art URL earlier set by user.

clapper_mpris_get_queue_controllable

Get whether remote MPRIS clients can control ClapperQueue.

clapper_mpris_set_fallback_art_url

Set fallback artwork to show when media does not provide one.

clapper_mpris_set_queue_controllable

Set whether remote MPRIS clients can control ClapperQueue.

Methods inherited from GstObject (25)

Please see GstObject for a full list of methods.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Clapper.Mpris:desktop-entry

The basename of an installed .desktop file with the “.desktop” extension stripped.

Clapper.Mpris:fallback-art-url

Fallback artwork to show when media does not provide one.

Clapper.Mpris:identity

A friendly name to identify the media player.

Clapper.Mpris:own-name

DBus name to own on connection.

Clapper.Mpris:queue-controllable

Whether remote MPRIS clients can control ClapperQueue.

Properties inherited from GstObject (2)
Gst.Object:name
No description available.

Gst.Object:parent

The parent of the object. Please note, that when changing the ‘parent’ property, we don’t emit GObject::notify and GstObject::deep-notify signals due to locking issues. In some cases one can use GstBin::element-added or GstBin::element-removed signals on the parent to achieve a similar effect.

Signals

Signals inherited from GstObject (1)
GstObject::deep-notify

The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct ClapperMprisClass {
  ClapperFeatureClass parent_class;
  
}
No description available.
Class members
parent_class: ClapperFeatureClass
No description available.