Class
ClapperQueue
Description [src]
final class Clapper.Queue : Gst.Object
implements Gio.ListModel {
/* No available fields */
}
A queue of media to be played.
Instance methods
clapper_queue_select_index
Selects ClapperMediaItem
at index
from queue
as current one or
unselects currently selected index when index
is CLAPPER_QUEUE_INVALID_POSITION
.
clapper_queue_select_item
Selects ClapperMediaItem
from queue
as current one or
unselects currently selected item when item
is NULL
.
Methods inherited from GListModel (5)
g_list_model_get_item
Get the item at position
.
unstable since: 2.44
g_list_model_get_item_type
Gets the type of the items in list
.
unstable since: 2.44
g_list_model_get_n_items
Gets the number of items in list
.
unstable since: 2.44
g_list_model_get_object
Get the item at position
.
unstable since: 2.44
g_list_model_items_changed
Emits the GListModel::items-changed
signal on list
.
unstable since: 2.44
Properties
Properties inherited from GstObject (2)
Gst.Object:name
Gst.Object:parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit GObject::notify
and GstObject::deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added
or GstBin::element-removed
signals on the parent to
achieve a similar effect.
Signals
Signals inherited from GstObject (1)
GstObject::deep-notify
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Signals inherited from GListModel (1)
GListModel::items-changed
This signal is emitted whenever items were added to or removed
from list
. At position
, removed
items were removed and added
items were added in their place.
unstable since: 2.44