Class
ClapperThreadedObject
Description [src]
class Clapper.ThreadedObject : Gst.Object
{
/* No available fields */
}
A base class for creating objects that work within a separate thread.
Properties
Properties inherited from GstObject (2)
Gst.Object:name
Gst.Object:parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit GObject::notify
and GstObject::deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added
or GstBin::element-removed
signals on the parent to
achieve a similar effect.
Signals
Signals inherited from GstObject (1)
GstObject::deep-notify
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct ClapperThreadedObjectClass {
GstObjectClass parent_class;
void (* thread_start) (
ClapperThreadedObject* threaded_object
);
void (* thread_stop) (
ClapperThreadedObject* threaded_object
);
}
Class members
parent_class: GstObjectClass
The object class structure.
thread_start: void (* thread_start) ( ClapperThreadedObject* threaded_object )
Called right after thread started.
thread_stop: void (* thread_stop) ( ClapperThreadedObject* threaded_object )
Called when thread is going to stop.